Terminology Wiki
for special color related terms
This list of terminology aims to define the most often used special color related terms Ooqui (Kilian-Roy Lachner). Some of these terms were coined by Ooqui.
List of contents:
A dichoptic color, respectively an impossible binocular color combination, refers to a viewing condition where each eye receives a different color stimulus for same visual spot. With two normally functioning trichromatic eyes this creates a normally "impossible" binocular color combination of two different trichromatic colors. The resultant color experiences don't default to a normal trichromatic colors in trained observers, instead they introduce unique color qualia.
Article on dichoptic colors: https://www.color-in-color.info/impossible-colors/human-hexachromacy
An interlaced color refers to a symbiosis of color and texture. It describes a mostly (but not necessarily) aliquot spatial arrangement of two different colors. The spatial arrangement is determined by a custom texture map.
[Interlaced Colors] Image 1: Example of interlaced colors through Custom Color Vision, loaded with a red-green dichromatic color correction 2D image.
[Interlaced Colors] Image 2: [Interlaced Colors] Image 1 but in original colors.
[Interlaced Colors] Image 3: Custom 2-dimensional spectrum image used in [Interlaced Colors] Image 1 for Custom Color Vision with the potential to functionally correct red-green dichromacy towards normal trichromacy.
A multichromatic texture refers to the resultant multi-colored texture that interlaced colors generate.
[Multichromatic Textures] Image 1: Example of a multichromatic texture using the interlaced color yellow/blue.
A temporal color refers to a viewing condition where at least one eye receives a range of different color stimuli for same visual spot over a certain amount of time in hierarchical order until the cycle of colors repeats itself. A certain alternation speed threshold is needed for at least two colors to meanigfully influence each other through the dimension of time.
Article on temporal colors: https://www.color-in-color.info/impossible-colors/temporal-colors
Experiment with temporal colors: https://www.color-in-color.info/applications/impossible-time-colors
A texture map is a black and white image that's used to spatial allocate the compund colors of interlaced colors.
[Texture Map] Image 1: Example of a black and white texture map for twofold interlaced colors. It uses a homogenous and detailed "fingerprint" pattern. White areas determine the location of the first compound color, black areas determine the location of the second compound color.